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Simple Slot Machine



The slot machines is a game of chance , different outcomes will appear when the player press the play button. In this program, we draw an array of nine shapes ,VB will automatically label the shapes as shape1(0), shape1(1), shape1(2), shape1(3), shape1(4), shape1(5), shape1(6), shape1(7) and shape1(8) respectively. Next, arrange the shapes into three rows. Write the code so that only three types of shapes appear randomly. Here we want to show only square, oval and rectangle. The appearance can be altered at runtime using the Shape properties. For example, Shape1(o).Shape=0 means it is a rectangle, Shape1(o).Shape=1 is a square and Shape1(o).Shape=2 is an oval shape. The color of the shapes can be customized using the FillColor property of the shape. For example, Shape1(0).Fillcolor=vbRed will give the shape a red color.  The design interface is shown below:

The Design Interface

Randomness can be achieved by using the Rnd function. We must insert a timer to create the animated effect of a slot machine. The time interval is set to 10 so that the shapes change fast enough to create the illusion of animation. Besides that, we must use a variable x to control the timer so that it stops when x attain a certain value, otherwise the program will loop forever.

The purpose of this program is to show how different shapes can appear randomly, therefore many advanced features of a slot machine such as the amount of bet are not included here. Those features are available in the professional slot machine.

The Code

Private Sub Command1_Click()

'To start the timer
Timer1.Enabled = True
x = 0
End Sub

Private Sub Timer1_Timer()
x = x + 10
Dim a, i As Integer
For i = 0 To 8

' To generate random integers 0,1 and 2 a = Int(Rnd * 3) Shape1(i).Shape = a If a = 0 Then Shape1(i).FillColor = vbRed ElseIf a = 1 Then Shape1(i).FillColor = vbGreen Else Shape1(i).FillColor = vbBlue End If Next i

'To stop the timer If x > 500 Then Timer1.Enabled = False End If End Sub


When you run the program, you will see the following runtime UI:

The Runtime UI

 



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