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Animated Slot Machine with Visual Basic 6


Create a fully animated slot machine with sound effects using Visual Basic 6. This tutorial shows you how to implement timer-based animation and integrate multimedia controls for an engaging casino experience.

Key Features

  • Timer-based animation for spinning reels
  • Multimedia Control for sound effects
  • Multiple winning combinations with different payouts
  • Credit system with win/loss tracking
  • Jackpot animation and sound effects

Interactive Slot Machine Demo

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JACKPOT! $200 WIN!

Implementation Guide

To create this animated slot machine, we use a timer and a subroutine to create the animation effect. You must also add the Multimedia Control to produce the sound effects.

1
Adding Multimedia Control:

Click on Project in the menu, select Components, then select Microsoft Multimedia Control 6.0. Drag two Multimedia Controls onto the form and make them invisible at startup.

2
Sound Setup:

We use two Multimedia controls:

  • One for playing the spinning sound during animation
  • Another for the jackpot sound when a winning combination appears
3
Winning Combinations:

The slot machine recognizes several winning patterns with different payouts:

Combination Payout Example
Two matching symbols $20 - $40 🍒🍒🍋
Three matching symbols $200 (JACKPOT) 🍋🍋🍋
Three different symbols Lose $50 🍒🍋🍇

Video Demonstration

The Complete Code

Dim amount, x, a, b, c As Integer

Private Sub Command1_Click()
    Timer1.Enabled = True
    MMControl1.Command = "Close"
    MMControl2.Command = "Close"
    x = 0
    Label2.Caption = "Your Credits"
    amount = Val(Text1)
End Sub

Private Sub Form_Load()
    Label1.Caption = " Welcome to Play"
    Label3.Visible = False
End Sub

Private Sub instruct_click()
    Label3.Visible = True
End Sub

Private Sub Text1_Change()
    amount = Val(Text1)
End Sub

Private Sub Timer1_Timer()
    If x < 500 Then
        spin
    Else
        Timer1.Enabled = False
        MMControl1.Command = "Stop"
        Label1.Alignment = 2

        ' Check for winning combinations
        If (a = 3 And b = 3 And c <> 3) Or (a = 3 And c = 3 And b <> 3) Or (b = 3 And c = 3 And a <> 3) Then
            Label1.Caption = " You win 20 dollars"
            amount = amount + 20
        End If
        
        If (a = 4 And b = 4 And c <> 4) Or (a = 4 And c = 4 And b <> 4) Or (b = 4 And c = 4 And a <> 4) Then
            Label1.Caption = " You win 30 dollars"
            amount = amount + 30
        End If
        
        If (a = 5 And b = 5 And c <> 5) Or (a = 5 And c = 5 And b <> 5) Or (b = 5 And c = 5 And a <> 5) Then
            Label1.Caption = " You win 40 dollars"
            amount = amount + 40
        End If
        
        If (a = 3 And b = 3 And c = 3) Or (a = 4 And b = 4 And c = 4) Or (a = 5 And b = 5 And c = 5) Then
            MMControl2.Notify = False
            MMControl2.Wait = True
            MMControl2.Shareable = False
            MMControl2.DeviceType = "WaveAudio"
            MMControl2.FileName = "D:\Liew Folder\VB program\audio\endgame.wav"
            MMControl2.Command = "Open"
            MMControl2.Command = "Play"
            Label1.Caption = " Congratulation! Jackpot!!! You win 200 dollars!"
            amount = amount + 200
        End If
        
        If (a = 3 And b = 4 And c = 5) Or (a = 3 And b = 5 And c = 4) Or (a = 4 And b = 3 And c = 5) Or (a = 4 And b = 5 And c = 3) Or (a = 5 And b = 4 And c = 3) Or (a = 5 And b = 3 And c = 4) Then
            Label1.Caption = " Too bad, you lost 50 dollars"
            amount = amount - 50
        End If
        
        If amount < 0 Then
            Label1.Caption = "Oh! you're bankrupt!"
        End If
        
        Text1.Text = Str$(amount)
    End If
End Sub

Sub spin()
    x = x + 10
    a = 3 + Int(Rnd * 3)
    b = 3 + Int(Rnd * 3)
    c = 3 + Int(Rnd * 3)

    MMControl1.Notify = False
    MMControl1.Wait = True
    MMControl1.Shareable = False
    MMControl1.DeviceType = "WaveAudio"
    MMControl1.FileName = "D:\Liew Folder\VB program\audio\slot2.wav"
    MMControl1.Command = "Open"
    MMControl1.Command = "Play"
    Label1.Caption = "Good Luck!"
    Label1.Alignment = a - 3
    
    ' Update shapes and colors
    Shape1(0).Shape = a
    If a = 3 Then
        Shape1(0).FillColor = &HFF00&
    ElseIf a = 4 Then
        Shape1(0).FillColor = &HFF00FF
    ElseIf a = 5 Then
        Shape1(0).FillColor = &HFF0000
    End If
    
    Shape1(1).Shape = b
    If b = 3 Then
        Shape1(1).FillColor = &HFF00&
    ElseIf b = 4 Then
        Shape1(1).FillColor = &HFF00FF
    ElseIf b = 5 Then
        Shape1(1).FillColor = &HFF0000
    End If
    
    Shape1(2).Shape = c
    If c = 3 Then
        Shape1(2).FillColor = &HFF00&
    ElseIf c = 4 Then
        Shape1(2).FillColor = &HFF00FF
    ElseIf c = 5 Then
        Shape1(2).FillColor = &HFF0000
    End If
End Sub