This simulation game demonstrates the fundamental principles of projectile motion in physics. By adjusting launch angles and velocities, users can explore how these variables affect a missile's trajectory, range, and height.
The game provides excellent training for students to develop their estimation skills and understanding of physics concepts applied in real-world scenarios.
The missile follows a parabolic trajectory calculated using physics formulas:
Where:
The maximum range is achieved at a 45-degree launch angle. This principle is visually demonstrated in the simulation as players adjust angles to hit targets.
These physics principles have practical applications in:
The simulation uses Visual Basic 6's object positioning system combined with physics calculations:
' Calculate missile position using projectile formulas v = Val(Text1.Text) ' Get velocity from input a = Val(Text2.Text) ' Get angle from input t = t + 1 ' Increment time ' Convert angle to radians radians = a * 3.141592654 / 180 ' Calculate vertical and horizontal displacement y = v * Sin(radians) * t - 4.9 * (t ^ 2) x = v * Cos(radians) * t ' Move the missile image Image1.Move Image1.Left + x, Image1.Top - y
The game includes several dynamic features:
Figure: VB6 implementation of the projectile physics simulation
Experiment with launch parameters to see how angle and velocity affect the missile's trajectory. Try to hit the target!
Through this simulation, students will learn: