Learn to create a classic game with Visual Basic
Tic Tac Toe is a popular game that you can play at any time and anywhere as long as you have a piece of paper and a pen, or you could draw it on sand or any surface. Now, you can create a VB version that allows users to play the game virtually.
First of all, you need to draw the interface with four straight lines, then insert nine image controls and make them an array, Image1(0) to Image1(8). Secondly, insert two pictures, one is a circle and the other one is a cross to represent player 1 and player2.
To check whether a position is empty or not, we use two arrays, cross(8) and ball(8) (We use ball instead of circle because circle is an internal function of VB) and set them as Boolean. If cross(n)=false and ball(n)=false, that means position n is not occupied by a cross or a ball, where n is any integer between 0 and 8.
In addition, you need to insert eight straight lines that would cross out three crosses or three circles if they are aligned in a straight line side by side, as shown in the diagram. You need to make these lines invisible at start-up and make one of the lines appear whenever the above condition is fulfilled.
Here's the Visual Basic code for implementing the Tic Tac Toe game logic:
Dim cross(8) As Boolean Dim ball(8) As Boolean Dim m As Integer Dim player As Integer Sub check_status() If ball(0) = True And ball(1) = True And ball(2) = True Then Line10.Visible = True End If ' Additional win condition checks... End Sub Sub check_position() For m = 0 To 8 If Image1(m).Picture = Image2.Picture Then ball(m) = True Else ball(m) = False End If ' Check for cross positions... Next End Sub Private Sub Image1_Click(Index As Integer) check_position If player = 1 And cross(Index) = False And ball(Index) = False Then Image1(Index).Picture = Image2.Picture End If ' Player 2 logic... check_position check_status End Sub Private Sub mnuNew_Click() For m = 0 To 8 Image1(m).Picture = LoadPicture("") Next ' Reset all lines visibility... End Sub
The implementation uses two arrays to track positions: cross()
for X marks and ball()
for O marks. The check_status()
subroutine verifies all possible winning combinations by checking if three consecutive positions are occupied by the same player.
The check_position()
subroutine updates the arrays based on the current state of the game board. The Image1_Click
event handles player moves, while mnuNew_Click
resets the game to its initial state.